AI Insights · Timothy · April 2023
Top 5 Business Games on Android in Croatia Q1 2023
Explore the performance of the top 5 business games on Android in Croatia during Q1 2023, based on weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 business games on the Android platform in Croatia have shown varied performance in terms of weekly downloads, revenue, and active users. Below, we delve into the specific trends observed for each game.
My Perfect Hotel from SayGames Ltd saw a notable fluctuation in its weekly downloads, starting strong with 6.8K in the first week of January but steadily declining to 492 by the end of March. Revenue peaked impressively at $23 in the last week of January, though it generally hovered around lower values. Active users also followed a downward trend, decreasing from 14.7K in early January to 3.8K by the end of Q1.
Flow Legends: Pipe Games by CASUAL AZUR GAMES had a relatively stable performance in weekly downloads, maintaining figures around 1K throughout the quarter. Active users fluctuated slightly, peaking at 6.2K in late January before settling around 3.8K by the end of March. This game did not generate any revenue during this period.
Hyper PA from Funcell Games Pvt Ltd experienced a significant increase in downloads from late January, reaching over 1.7K by the end of the month. However, downloads tapered off to 239 by the end of March. Active users peaked at 2.3K in early February and maintained a relatively steady number around 1.6K towards the end of Q1. Revenue data was not available for this game.
Idle Lumber Empire by AppQuantum demonstrated a consistent rise in weekly downloads, starting from 173 in late December and reaching 1.4K by the end of March. Revenue showed a positive trend, increasing from $95 in late December to $235 in the final week of March. Active users also saw a significant growth, peaking at 2.5K by the end of the quarter.
Power Flow from Rollic Games, although newly released in mid-January, managed to capture attention with 561 downloads in the first week of February, peaking at 847 the following week. Active users reached a high of 868 in mid-February and stabilized around 612 by the end of March. Revenue data for this game was not available.
These insights are based on data from Sensor Tower. For a more detailed analysis and additional insights, visit Sensor Tower.